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FOR BRANDS

We turn advertising campaigns into games

We build branded games inside Telegram that engage the audience, bring users back to the campaign and make the brand’s product part of the gameplay.

Discuss a game for your brand

Discuss a project

Briefly: your name, a contact and a couple of words about the task. We will come back with an answer.

We reply on weekdays within the working day.

Fill in the detailed brief
See the mechanics
  • Telegram Native

  • High engagement

  • 2.5D graphics

  • Fast launch

PIKO in a dynamic stance reaches an open paw forward

WHY A BRAND NEEDS A GAME

A brand game is more than a good-looking special project

  • Engagement

    Do not just show an ad — let the audience interact with the brand. A game turns a viewer into a participant of the campaign.

  • Repeat visits

    Give people a reason to come back. Daily challenges, extra attempts, rewards and progression build repeat contact with the brand.

  • The product inside the gameplay

    Make the product part of the experience. A product, a service, a mascot or a branded world can be built right into the mechanic.

  • Measurable actions

    Connect the game to a business goal. Sign-ups, promo codes, referrals, QR, CRM and loyalty points can all be part of the scenario.

A floating island with a rising bar chart, a growth arrow and gift boxes

HOW IT LOOKS

One game mechanic. A new world for every brand.

We keep the proven core gameplay and fully adapt the visual system, characters, game objects, rewards and user scenario to the campaign.

Original Game
The original version of a game: a neutral game world and its hero
Brand Edition
The same game as a brand edition: brand colours, products instead of game items and a reward for winning
  • Characterbrand mascot
  • In-game itemsproducts
  • Pointsloyalty points
  • Winningpromo code / prize
  • Game worldbranded environment

One game mechanic. Many branded editions.

GAME SCENARIOS

How a game can work for your brand goals

A trophy on a podium among gifts and stars — the play-and-win scenario

Play and win

Promo and activations

For promotions, seasonal campaigns and game activations.

Leaderboard · Prize Draw · Rewards · Daily Attempts

A cart of branded boxes and coins — the play-and-buy scenario

Play and buy

Sales and product

For retail, FMCG and e-commerce scenarios.

Product Integration · Purchase Mechanics · Promo Codes · Loyalty Points

An invitation envelope and linked player figures — the play-and-invite scenario

Play and invite

Audience growth

For reaching a new audience and growing coverage.

Referral · Team Challenges · Social Mechanics · Bonus Attempts

A daily reward calendar with a chest — the play-and-return scenario

Play and come back

Customer retention

For retention, repeat visits and loyalty scenarios.

Daily Challenges · Progression · Collections · Achievements

WHERE IT WORKS

Scenarios for different brand categories

  • Retail

    A purchase → an extra attempt → points → a reward or a prize.

  • Banks & Fintech

    A financial challenge → a reward → the bank’s product inside the game.

  • Telecom

    A game → a referral → a bonus, a package or joining the promotion.

  • Shopping Malls

    A QR code in the mall → tasks → a leaderboard → prizes.

  • Food & Beverage

    Collect products → unlock rewards → take part in the promotion.

  • Events

    A game quest → venue activities → a ranking → rewards.

  • Product Launches

    The new product becomes part of the game world and the gameplay.

  • Loyalty Programs

    A daily game → points → a reward → a return to the loyalty programme.

INTEGRATIONS

The game can work together with your ecosystem

A stack of data cards over a database cylinder — CRM integration

CRM

Game events and data passed through.

A loyalty card with a star and floating points — loyalty programme

Loyalty Program

Points, tiers and rewards.

A coupon with a torn edge and an activation check — promo codes

Promo Codes

Issuing and activating promo codes.

A shelf of product boxes with a price tag — product catalogue

Products / Catalog

Products and offers inside the game.

Two player figures joined by a glowing link — referral system

Referral System

Invitations and bonus attempts.

A connector plugging into a port with a spark — external API

External API

A link to the brand’s existing services.

WAYS TO LAUNCH

Two ways to launch a game for a brand

A floating island with a finished cottage and a tree — the studio's ready-made games

01

Adapt a finished game

We take an existing TALVEMI game engine and adapt it for the brand.

We change

  • the visual world
  • characters
  • products
  • UI
  • rewards
  • promo mechanics

A fit when launch speed and a proven game foundation matter most.

A drafting tablet with a level schematic and a stylus — custom game development

02

Build a game from scratch

We design an original mechanic around the product, the audience and the campaign goals.

We create

  • the concept
  • core gameplay
  • characters
  • 2.5D art
  • UI/UX
  • development
  • integrations

A fit when you need a unique game product and your own scenario of interaction with the brand.

FULL-CYCLE PRODUCTION

You do not need to assemble several contractors

TALVEMI runs the whole game production inside one team — from the idea and the artwork to a finished game inside Telegram.

Concept

Game Design

2.5D Art

Characters

UI / UX

Animation

Frontend

Backend

Telegram Integration

Leaderboards & Rewards

CRM / API

QA & Launch

HOW WE WORK

From an idea to a branded game

  1. 01

    Goal and audience

    We go through the campaign, the audience, the KPIs and the launch format

    A magnifier over a document — the concept stage
  2. 02

    Game concept

    We propose the core gameplay and the user scenario

    A game loop blueprint with a cycle arrow — the game design stage
  3. 03

    Visual world

    Art direction, characters, interface and brand integration

    A stylus drawing a line across a canvas — the visual development stage
  4. 04

    Production

    We build the game and the integrations it needs

    A gear above a stack of blocks — the development stage
  5. 05

    Testing & Balance

    We check the mechanic, the mobile UX and the balance

    Scales with a check mark — the testing and balancing stage
  6. 06

    Launch

    We launch the campaign and support it while it runs

    A rocket lifting off a pad — game launch and growth

FAQ

Frequently asked questions

Does the user have to install an app?
No. The game runs inside a Telegram Mini App with no separate installation.
Can you adapt a game that already exists?
Yes. We can keep the core gameplay and completely change the visuals, the reward logic and the brand integration for your campaign.
Can the game be integrated with loyalty or CRM?
Yes. If the brand’s system provides the necessary APIs, the game can be connected to a loyalty programme, a CRM or external services.
Can you build a completely unique game?
Yes. TALVEMI runs the full development cycle from scratch: from the idea and the art direction to the launch inside Telegram.
Can we use the brand’s products or company mascot?
Yes. They can become characters, game objects, rewards or part of the game world.
Do you work with agencies?
Yes. TALVEMI has a separate white-label partnership format for agencies.

LET’S PLAY

Got a campaign? Let us turn it into a game.

Tell us about the campaign, the product or the audience — we will propose a suitable game mechanic and launch format.

Discuss a game for your brand

Discuss a project

Briefly: your name, a contact and a couple of words about the task. We will come back with an answer.

We reply on weekdays within the working day.

Fill in the detailed brief
Message us on Telegram
PIKO waves a paw in greeting and invites you to write to the studio